Mobile Auto-Battler

Immortal Crusade

Command Your Army. Conquer the Darkness.

A strategic auto-chess experience set in a dark-medieval fantasy world. Build your army from four unique factions, master powerful abilities, and lead your forces through an epic 25-level campaign against ancient evils.

4 Factions
64+ Unique Units
128 Spells
25 Levels
5 Boss Fights

See It in Action

Assemble your warband Assemble Your Warband
Chart the path ahead Chart the Path Ahead
Forge stronger warriors Forge Stronger Warriors
Unleash the battle Unleash the Battle
Work in Progress

Try the Pre-Alpha

Play a pre-alpha build straight from your browser.
It's early — expect bugs, crashes, and balance issues.

Game Overview

Inspired by classic RTS custom maps, reimagined for mobile

⚔️

Strategic Depth

Position your units wisely on the battlefield. Every placement matters as formations determine how your army engages the enemy.

🏰

Four Unique Factions

Choose from Dwarves, Humans, Elves, or Orcs. Each faction features distinct units, abilities, and combat philosophies.

Spell-Driven Combat

Units cast powerful spells during battle, applying status effects that can turn the tide. Master 19+ effect types from stuns to hexes.

📈

Unit Progression

Level up your units through combat experience. Stats scale dynamically via curves, creating meaningful growth decisions.

🗺️

Epic Campaign

Battle through 25 handcrafted levels across 5 themed regions, each culminating in an epic boss encounter with unique mechanics.

🎲

Roguelike Elements

Limited tries per run add tension to every battle. Lose them all, and start fresh—but smarter than before.

Gameplay Loop

Simple to learn, rewarding to master

1

Preparation Phase

Spend gold to recruit units from your faction's roster. Position them strategically on the battlefield grid, upgrade veterans, and purchase global army enhancements.

Unit Recruitment Tactical Positioning Upgrades Promotions
2

Battle Phase

Watch your strategy unfold as combat plays out automatically. Units attack, cast spells, and apply status effects based on their AI behaviors and your positioning.

Auto-Combat Spell Casting Status Effects XP Gain
3

Results & Progression

Victory grants gold and experience. Your units level up, unlocking higher stat scaling. Defeat costs a try—adapt your strategy and fight again.

Gold Rewards Level Ups Permadeath Lite Map Progression

Four Factions

Choose your army's allegiance

Dwarves

Durability + Firepower

Heirs of mountain and forge, the Clans endure as living bulwarks clad in runed plate and thunder-cannons. Their mastery of stone and fire turns every battlefield into an anvil where enemies are broken.

Ironbreakers Thunderers Runesmiths Cannoneers

Humans

Balance + Synergy

Bound by banners and oath-forged pacts, the Order thrives on unity between knightly steel, priestly blessing, and magefire. Their strength lies in coordination—each arm bolstering the other.

Footmen Knights Crossbowmen Priests

Elves

Aggression + Speed

Swift and radiant, the Courts wage war with elegance sharpened into merciless precision. Arrow, blade, and spell strike in unison, their brilliance overwhelming foes before reprisal can take root.

Archers Fencers Blood Knights Silencers

Orcs

Raw Power + Poison

Fueled by feral might and war-poisons older than kings, the Hordes descend with primal savagery. Their blades spread corruption as surely as blood, leaving only ruin where they pass.

Grunts Raiders Shamans Spearfangs

Campaign

25 levels across 5 dark realms, each guarded by a legendary boss

1-5

The Exiled Cult

A shadow-magic sect of dark elves, remnants of the fallen demi-god Thal'Zul, seek to resurrect their master.

Boss
Echo of Thal'Zul
6-10

The Bone Legion

Mal'tharion's mercenary corps, once destroyed by united kingdoms, now marches again as skeletal warriors bound by necromancy.

Boss
Bone Lord Mal'tharion
11-15

The Ogre Crucible

A gouged canyon where ogre clans practice kem'rag—the creed of strength stolen through conquest and ritual combat.

Boss
Kruul the Reclaimer
16-20

The Rift-Forgers

Exiled dwarven artisans who blend aether-runes with clockwork, creating living constructs animated by shadow-flame.

Boss
Tinker-Lord Dravik
21-25

The Astral Wilds

A cosmic shard warps creatures into radiant predators. Beneath the steppe beats the heart of something ancient.

Boss
Aezrix, the Star-Wyrm

Technical Highlights

Built for performance and extensibility

Data-Driven Architecture

  • All content defined via ScriptableObjects
  • 107+ character data assets
  • 128 spell configurations
  • 115 status effect definitions
  • Easy content iteration without code changes

Modular Spell System

  • 8 spell types (Projectile, AoE, Passive, etc.)
  • 19 status effect types
  • Composable effect stacking
  • AnimationCurve-based stat scaling
  • Target filtering (team, distance, health)

Mobile Optimization

  • Target: Android (iOS planned)
  • Efficient object pooling
  • Optimized particle systems
  • Configurable frame rate targeting
  • Lightweight UI architecture

Audio System

  • 456 sound effects
  • Per-character SFX overrides
  • Ambient sound configurations
  • Menu/Battle music separation
  • Battle SFX library system